Check those TikToks out at - quality assurance - AKA the GPU whisperer. Josh - community manager - also known on the YouTubes as GamingFTL - Josh was one of the earliest Let’s Play streamers of Clone Drone back when we were on itch.io, and now he’s our TikTok-slinging video-guru community manager. It quickly became a very chill and wholesome place where folks discuss laser swords, post pictures of our cats and dogs, and periodically run game events! We are here to answer your questions about the game’s design, developing an indie game with a tiny team, porting the game to Xbox, running a community, going viral on TikTok despite not being youths, and whatever you’re interested to learn about!Īlso, Xbox has foolishly allowed us to generate way more game keys than we’re gonna use, so we’re giving out 5 game keys to the askers of our favorite questions! We will post & contact the winners over the weekend :DĮrik - game creator / developer / designer - see above! One fun fact - Erik live-streams his development on Twitch! īrian - game / web developer - Brian joined to help bring the game to Steam Early Access, add multiplayer, controller support, etc! He is also the Reddit addict of the team (shoutout r/CloneDrone) so he is writing this AMA self post body right now hello dear readerĬarissa - community manager - Carissa joined Doborog shortly after finishing her degree in game development and jumped right in to creating and running the Doboorg Discord ( ). Then this week, we released the story’s Chapter 5 and Xbox / console support with cross-play (across PC and all consoles… which can be tricky to get right!). We began releasing Early Access builds on Steam in 2017, and added challenges, multiplayer, controller support, 3 more story mode chapters, etc. Players are often surprised to find the game’s story mode is deeply dramatic and has many r/Frisson worthy moments, and is often narrated by two humorous robot announcers which speak in very r/totallynotrobots style MONOTONE VOICES, HUMANS, and find human reliance on water a source of endless amusement.Ĭlone Drone started out as a single-chapter alpha version on itch.io in 2016, and we went through Steam Greenlight roughly the last month that it was still a thing (RIP). As if made for r/HitBoxPorn, each individual voxel is its own tiny hitbox, and weapons destroy characters in the game with voxel-perfect accuracy (feeling quite r/oddlysatisfying). It’s been a 5-year-long development journey to get here, and the reception has totally overwhelmed our tiny indie team!Ĭlone Drone in the Danger Zone’s development started when Erik had a vision of slicing a gigantic spider down leg-by-leg, and in implementing it discovered the satisfying science of laser sword voxel destruction. With your mind downloaded into a robot gladiator, you must survive the sinister trials of the arena.Įarlier this week we released Clone Drone in the Danger Zone on Xbox. And wow-that was a lot of fun for us! We will post our 5 fave Qs over the weekend and notify the authors to give em game keys (EDIT: Done! See bottom of post / check your inbox if your Q was picked!)įor those of you who want to follow our game/studio's updates:Īnd you can get the game (or try the Demo!) on Xbox!Ĭlone Drone in the Danger Zone is a robot voxel slice-em-up where any part of your body can be sliced off. EDIT (9pm EST): That's a wrap! Thanks everyone for joining, hope we got to all your questions.
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